伤害类型

Physical Damage Types describe the nature of the damage that can be dealt by players and mobs. There are three types: Piercing, Slashing, and Crushing. Some entities are able to resist certain damage types, making it difficult or impossible to kill them with certain methods.

突刺

Piercing damage is dealt by pointy weapons such as Knives, projectiles like Arrows and Javelins, fanged monsters like Spiders, and Cacti. Skeletons are invulnerable to piercing damage, and Zombies are slightly vulnerable to it.

斩击

斩击伤害是由具有长而锋利的边缘的武器造成的伤害,例如斧头和剑。这也包含大型捕食者,例如熊和狮子等造成的伤害。爬行者更容易受到斩击伤害。

Crushing

打击伤害是由钝器造成的伤害,例如锤子和狼牙棒。 僵尸的攻击也造成打击伤害,并且它们对打击伤害有抗性。爬行者也能抵御一部分打击伤害。骷髅则更容易受到打击伤害。

Armor

Armor has its own set of damage resistances. These resistances scale with the quality of armor, but may differ among armors of the same tier. Among bronzes, Bismuth Bronze armor is best at resisting Crushing, Black Bronze is best at resisting Piercing and regular Bronze does moderately well with any damage.

对于彩钢来说,蓝钢更擅长防御打击伤害,而红钢更擅长防御突刺伤害。