피해 종류

Physical Damage Types describe the nature of the damage that can be dealt by players and mobs. There are three types: Piercing, Slashing, and Crushing. Some entities are able to resist certain damage types, making it difficult or impossible to kill them with certain methods.

관통

Piercing damage is dealt by pointy weapons such as Knives, projectiles like Arrows and Javelins, fanged monsters like Spiders, and Cacti. Skeletons are invulnerable to piercing damage, and Zombies are slightly vulnerable to it.

참격

참격 피해는 도끼나 검과 같이 길고 날카로운 무기들과, 곰이나 퓨마같은 대형 포식자들로부터 발생합니다. 크리퍼는 참격 피해에 취약합니다.

Crushing

충격 피해는 망치나 철퇴 등의 둔기로부터 발생합니다. 좀비 또한 충격 피해를 주며, 또한 충격 피해에 저항성이 있습니다. 크리퍼 역시 충격 피해에 저항성이 있습니다. 스켈레톤은 충격 피해에 취약합니다.

Armor

Armor has its own set of damage resistances. These resistances scale with the quality of armor, but may differ among armors of the same tier. Among bronzes, Bismuth Bronze armor is best at resisting Crushing, Black Bronze is best at resisting Piercing and regular Bronze does moderately well with any damage.

6티어 금속에서는, 청강은 충격 피해 저항성이 크며, 적강은 관통 피해 저항성이 큽니다.