Wine-making is the science of turning grapes into alcohol. You must first find Red Grapes or White Grapes in the wild and cultivate their seeds on Trellises to obtain Grapes. Wine effects can be viewed Here
Grapes must then be smashed in a Stomping Barrel, Quern, or Food Processor to obtain smashed grapes. To use a stomping barrel, 右键 with fresh grapes. Then, jump up and down on the barrel 16 times. 右键 with an empty hand to retrieve the items.
Then, seal the smashed grapes in a barrel for 5 days to ferment them.
压榨是葡萄加工的最后一步。
最左侧的槽最多可放入16个葡萄。酿造一瓶葡萄酒需要4个葡萄。中间的四个槽用于将葡萄与其他原料混合,但这是可选的。仅使用红葡萄或白葡萄会产出红葡萄酒或白葡萄酒。在白葡萄酒中加入至少一个红葡萄会制成桃红葡萄酒。在白葡萄酒中加入糖会制成甜酒。加入二次发酵混合剂(在桶中混合酵母和甜味剂)会制成起泡酒。
葡萄酒必须装入由非硅酸盐玻璃制成的专用酒瓶中。
瓶子标签可在抄写台中重命名,其名称将添加到葡萄酒的物品提示信息中。
葡萄酒需配备一个软木塞,其制作方法是将防腐木材在石灰水中浸泡一天。一切就绪后,使用酒瓶槽位灌装葡萄酒,或手持酒瓶右键进行灌装。
The discerning sommelier will be able to detect subtleties in the wine that is produced under different conditions. Indeed, this is possible in the world of TFG as well. It starts in the fields in which those grapes were grown -- a row of grapes is deeply affected by the ambient environment and soil.
葡萄会孕育出三种与地形相关的特质:根据周边环境不同,可能形成「砾石育成」、「坡地育成」或「泥土育成」。葡萄酒还会记录装瓶所在地的柯本气候分类。若葡萄在蜜蜂附近生长,则会获得「蜜蜂授粉」特质。
葡萄酒自装瓶起便开始陈酿,开启瓶塞后陈酿过程即中止。手持小刀对酒瓶使用右键即可开启瓶塞。酒瓶的运作方式类似木桶,可将其内容物倾入酿造桶或其他装置中。
酒架是酒窖的理想配套装饰,让你能以典雅方式陈列与储存珍酿。
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