Livestock are animals that can be tamed and bred together by the player. Livestock can be either male or female. For some animals, it is possible to tell their sex visually. For example, male pigs have tusks.
Livestock each have a maximum number of Uses―indicated by their "Wear & Tear"―before they become old. They are born as babies, which are smaller and cannot provide things for the player. After a certain number of days, they grow into adult animals, which are able to do things like breed or produce milk. After they breed or are used enough times, animals become old, and are only useful for their meat.

Ten byk jest stary i nie może się rozmnażać, dlatego ma wyblakłą sierść oraz szare, zmęczone oczy.
Akcja | Użycia (samiec) | Użycia (samica) | Uwagi |
|---|---|---|---|
Rozmnażanie | -5 |
| Tylko samce |
Poród |
| -10 | Tylko ssaki |
Składanie jaj |
| -1 | Niezależnie od zapłodnienia |
Produkty |
| -1 | Mleko, wełna itp. |
Livestock can be fed to raise familiarity. Each animal has foods that it prefers to eat. To feed an animal, Shift and Right Click with food in your hand.
Familiarity is required for most livestock interactions. Familiarity will be passed down to offspring from the mother's side―at a reduced level.

Livestock have a Familiarity Indicator that shows how familiar they are with you. Hold Shift and look at the animal to reveal it.

Poziom oswojenia nieznacznie spada każdego dnia, jeśli zwierzę nie jest karmione. Gdy osiągnie odpowiednio wysoki poziom, przestaje spadać, co sygnalizuje biała obwódka serca.

Dorosłe zwierzęta hodowlane nie mogą osiągnąć pełnej ufności, co sygnalizuje serce z czerwoną obwódką. Młode mogą osiągnąć 100% ufności.
Mammals are livestock that experience Pregnancy. Adult mammals that are above 30% familiarity and have been fed that day will mate, given that they are of opposite genders and near each other. The female animal will become pregnant, which causes it to have children a set number of days after fertilization.
An example is Pigs.
Wooly Animals are Mammals that can be Sheared if they are adults and familiar enough to you. Some examples are Sheep, Alpacas, and Musk Oxen.
Dairy Animals are mammals that make Milk. Female dairy animals can be clicked with a bucket to obtain milk. Some examples are Goats, Cows, and Yaks.
Equines are Mammals that can be ridden when tamed. They become rideable after reaching 15% familiarity when equiped with a Saddle.
Mules and Donkeys can hold any chest or barrel. If holding a barrel, Right Click while holding Shift can be used to remove it. The same keys while holding a bucket can be used to drain fluid from the barrel.
Camels are Mammals similar to Equines in that they can be ridden when tamed. They become rideable after reaching 15% familiarity when equiped with a Saddle. Camels have a naturally high step-height and can cross ravines with their powerful lunge jumps.
Oviparous Animals are not Mammals, and instead produce children by laying Eggs. They need a Nest Box to lay eggs, which they are capable of locating on their own.
Some examples are Ducks, Quails, and Chickens.
Eggs can be cooked or boiled for food. Male oviparous animals can fertilize females, which causes the next egg laid in the nest box to be fertilized. Fertilized eggs will have a tooltip with how long until they are ready to hatch.
Oviparous animals can also be plucked for feathers with Shift + Right Click.
Feeding Troughs can automatically feed animals in an area specified by its tooltip. Higher tier Metals increase the feeding range.
To add animal feed―and optionally enable automatic breeding―open the troughs interface with Right Click.
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