Mob Effect Glossary

This chapter is dedicated to describing custom mob effects in TerraFirmaGreg.


Cooling

  • While active this effect continually Cools the player down to a minimum of 5°C

Warming

  • While active this effect continually Warms the player up to a maximum of 25°C

Quenched

  • While active this effect prevents the natural decay of Thirst. However, it does not prevent the Thirsty effect from decreasing your meter.

Cure Parasites

  • While active this effect gradually removes Parasite Contamination at a rate of about 1% every 10s at base level.

Detoxify

  • While active this effect gradually removes Toxin Contamination at a rate of about 1% every 10s at base level.

Filter Microplastics

Freezing

  • While active this effect continually Cools the player down to a dangerously-low minimum of -20°C. Protective equipment is recommended to survive this condition.

Blazing

  • While active this effect continually Warms the player up to a dangerously-high maximum of 60°C. Protective equipment is recommended to survive this condition.

Instant Radiation

Final Moments

  • This effect starts a timer that counts down your last few minutes. When the clock ends you die.